About the Game

The Great Cheese Robbery is a turn based strategy game, in which you play as a mouse who has entered a house where it is rumored that a block of cheese of mythical proportions is hidden. You navigate through the map by rolling dice, being able to move forward by rolling two dice for a maximum distance of 12 squares or backward by rolling 1 di for a maximum of6 squares. The default board is 100 squares, with the big cheese placed at square 50. Each turn costs you 1 point (or food), and you have the ability to regain food by collecting smaller cheeses scattered across the board. You begin with 15 food by default, and once you have 10 food or less, there is a chance you will be caught by the cat that roams the house, with the likelihood of being caught going up the lower your food gets. Along with the smaller cheeses, you can increase your chances of success by picking up shields, which will last for 3 turns or until broken. It's not only the cat you'll have to look out for, because the ever considerate inhabitants of the home have placed lethal traps which will be the end of you if you land on them!

Game Modes

There are four game modes.
- Normal mode sets the default game rules and stats. You can move forward by rolling two dice, and backward by rolling 1 di once you reach square 6. You begin with 15 food and no shield. You can earn an extra shield by rolling double ones and extra food by rolling double sixes.
- Forward thinker will only allow you to move forward by rolling two dice. Defualt game rules and stats apply, with the addition of getting extra food by rolling double of any number except 1, which still gives you an extra shield
- Quick escape provides a map that is 50 squares instead of 100, and movement is the same as in normal mode. You begin with 10 food and a shield.
- Scavenger sets the default game stats and rules, with the exception of dropping smaller cheeses every 10 squares instead of a single big square at square 50.
- Too Much of a Good thing sets a layout similar to the default map, but the value of the big cheese is doubled, and all of the smaller cheeses except the bonus one at square 2 are poisoned. A single poisoned cheese probably won't kill you, but pick up too many and the consequences could be deadly!

Game Hints

- Once picked up, a shield will last three turns or until broken.
- Picking up a shield with one already active will add three turns on top of those of the already active shield, but will not otherwise stack. Both shields will break with the next lethal event, or until your shielded turns run out.
- Once you land on a trap, food, or shield square, it will become empty so that nothing will occur if you happen to land on that same square again.
- There is a bonus cheese at square 2, which can only be reached by rolling double ones on your first turn or by managing to land back on it by rolling backward.
- In every mode except Scavenger, the big cheese is located on square 50.
- In scavenger mode, smaller cheeses can be found every 10 squares starting at square 10. The rest of the map remains as is, so some squares could potentially have both a cheese and shield or a cheese and trap (watch out)!
- The map has an item at every five squares starting with square 5. These items are not random, and only change depending on what mode you choose to play in.
- The map has a teleporter at squares 25 and 75. Both of these can drop you anywhere between square 0 to 100, and landing on a square with an item after being dropped there will trigger the event as if you rolled to that square.
- In Too Much of a Good Thing mode, a poisoned cheese will lower your health by 3 food.

Credits

- Spanish translation by Cristian Len.
- Portuguese translation by Bruna Fernanda.
- German translation by LPR.
- Arabic translation by Riad Assoum.
- Polish translation by Patryk.

User Agreement

By continuing to use this software, you agree to the terms of the end user license agreement (EULA) found at http://patoprod.com/index.php/eula

* EULA is currently only available in English.

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